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lightCyan: Render and update game objects in a canvas element

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Last Updated Ratings Unique User Downloads Download Rankings
2012-02-10 (7 years ago) RSS 2.0 feedNot enough user ratingsTotal: 160 All time: 314 This week: 15Up
Version License JavaScript version Categories
lightcyan 0.2MIT/X Consortium ...1.7Graphics, Games
Description Author

This object can render and update game objects in a canvas element.

It can add or remove one or more objects to a game scene.

The objects may be rendered in a 2D canvas sorted by the object depth so top objects appear in front of the others.

The object can also call the game objects to update their own status at a defined rate of frames per second, so they can update their positions and shapes according to the behavior defined internally by each game object.

The object removes all game objects from the game scene before updating the game objects and adds the game objects back after the update.

Name: Pere Monfort <contact>
Classes: 2 packages by
Country: Spain Spain
Age: 34
All time rank: 754 in Spain Spain
Week rank: 37 Up4 in Spain Spain Equal

  Files folder image Files  
File Role Description
Files folder imagejs (2 files, 2 directories)
Accessible without login HTML file index.html Doc. Usage example.

  Files folder image Files  /  js  
File Role Description
Files folder imagegame_objects (1 file)
Files folder imagemodules (1 file)
  Plain text file lightCyan.0.1.js Class 0.1
  Plain text file lightCyan.0.2.js Class 0.2

  Files folder image Files  /  js  /  game_objects  
File Role Description
  Accessible without login Plain text file rectangle.js Example game object

  Files folder image Files  /  js  /  modules  
File Role Description
  Accessible without login Plain text file fps.js Example fps module

 Version Control Unique User Downloads Download Rankings  
 100%
Total:160
This week:0
All time:314
This week:15Up